Although the audio/visual component of immersion arguably effects the levels of sensory immersion in the gamers experience the most, there are other developments into giving gamers sensory input devices that would increase the interaction with games. Another look at some interesting gadgets and how they effect the game experience.
TN Games's 3rd Space FPS Vest

The 3rd space vest is an item aimed at lovers of 1st person shooters. Styled after military body armor, the vest contains pockets of air which simulate bullet hits when played with FPS games. The simulation is not painfull and is said to resemble a hard poke. So far the vests are a little expensive and only have support on 7 games, but hardcore FPS fans are already willing to shell out for them. In terms of gameplay I am certain that the vest must take a fair bit of getting used to, maybe a fair bit distracting. But i can see that it would increase the willingness to not get shot ingame. As for a sensory input device, in theory its another set of information given to the player that previously hasnt been explored, after getting over the initial distraction of the vest, this new sensory information could possibly increase the players immersion into the enviroment and atmosphere of a FPS type game.
A video demonstrating the vest in use:

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