Tuesday, 3 April 2012
Personality traits and risky decision-making in a controlled experimental task: an exploratory study
Bibliography
Bibliography
Images
http://labs.ideo.com/wp-content/uploads/2009/04/cave.jpg
http://images1.wikia.nocookie.net/dothack/images/9/90/MaiTone.jpg
http://www.firebox.com/pic/p2075ex10.jpg
http://97.74.127.8/wp-content/uploads/2009/01/holodeck.jpg
http://z.hubpages.com/u/356830_f520.jpg
http://unc.renci.org/wordpress/wp-content/uploads/2009/04/molecule-viewer-003a.jpg
http://www.metavr.com/images/JTAC-Dome5sm.jpg
Websites
http://en.wikipedia.org/wiki/Virtual_reality
http://en.wikipedia.org/wiki/Holodeck#cite_note-0
http://en.wikipedia.org/wiki/.hack
Videos
http://vimeo.com/4177769?pg=embed&sec=
http://www.youtube.com/watch?v=VxREI5QLWc4&feature=player_embedded
http://www.youtube.com/watch?v=FXX2KX7jw0Q&feature=player_embedded
Papers
http://www.icdvrat.reading.ac.uk/1996/papers/1996_14.pdf
http://www.uta.fi/~frans.mayra/gameplay_experience.pdf
http://people.ict.usc.edu/~hill/hill-publications/Agents-2001-MRE.pdf
Toward the Holodeck: Integrating Graphics, Sound,
Character and Story
http://www-scm.tees.ac.uk/f.charles/publications/conferences/2000/vsmm2000.pdf
Interactive Storytelling in Virtual
Environments: Building the “Holodeck”
Marc CAVAZZA, Ruth AYLETT Kerstin DAUTENHAHN,
Clive FENCOTT and Fred CHARLES
http://gamestudies.org/0801/articles/hutch
Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom by Andrew Hutchison
Books
Design Research: Methods and Perspectives – Brenda Laurel - MIT press
Hamlet on the Holodeck – The Future of Narrative in Cyperspace - Janet H Murray – MIT Press
Ludography:
Guitar Hero 3 : Legends of Rock
Call of Duty 4
Left 4 Dead
